name: LetItRain
main: me.legault.LetItRain.LetItRain
version: 4.5.5
api-version: 1.13
softdepend: [RedProtect]
commands:
  zeus:
    description: Generates a lightning bolt on the pointer
    usage: /<command>
    default: op
    permission: LetItRain.zeus
    aliases: ['z']
  rain:
    description: Spawns a rain of animals on selected player
    usage: /<command> <creature> <player> <amount> <radius>
    default: op
    permission: LetItRain.rain
  firerain:
    description: Spawns a rain of burning animals on selected player
    usage: /<command> <creature> <player> <amount> <radius>
    default: op
    permission: LetItRain.firerain
  strike:
    description: Kill a player by striking it with lightning
    usage: /<command> <player>
    default: op
    permission: LetItRain.strike
  launcher:
    description: Grenade Launcher
    usage: /<command>
    default: op
    permission: LetItRain.launcher
  removeItems:
    description: removes drops from the rain command
    usage: /<command> <radius> <x> <y> <z> <world>
    default: op
    permission: LetItRain.removeItems
  slaughter:
    description: kill nearby animals
    usage: /<command> <radius> <x> <y> <z> <world>
    default: op
    permission: LetItRain.slaughter
  letitrain:
    description: displays helps and reload
    usage: /<command>
permissions:
  LetItRain.*:
    description: Gives access to all LetItRain commands
    children:
      LetItRain.rain: true
      LetItRain.rain.lightning: true
      LetItRain.rain.coordinates: false
      LetItRain.firerain: true
      LetItRain.zeus: true
      LetItRain.zeus.bypass: true
      LetItRain.strike: true
      LetItRain.launcher: true
      LetItRain.slaughter: true
      LetItRain.removeItems: true
      LetItRain.reload: true