name: dynmap
main: org.dynmap.bukkit.DynmapPlugin
version: "3.4-828"
api-version: 1.13
authors: [mikeprimm]
website: "https://www.reddit.com/r/Dynmap/"
softdepend: [ Permissions, PermissionEx, bPermissions, PermissionsBukkit, GroupManager, LuckPerms, Vault, SkinsRestorer ]
commands:
  dynmap:
    description: Controls Dynmap.
    usage: |
           /<command> hide - hides the player from the map.
           /<command> hide TheDude - hides the player 'TheDude' on the map.
           /<command> show - shows the player on the map.
           /<command> show TheDude - shows the player 'TheDude' on the map.
           /<command> render - Renders the tile at your location.
           /<command> fullrender - Render all maps for entire world from your location.
           /<command> fullrender world - Render all maps for entire world 'world'.
           /<command> fullrender world:mapname - Render map 'mapname' of world 'world'.
           /<command> radiusrender ## - Render at least ## block radius from your location on all maps.
           /<command> radiusrender ## mapname - Render at least ## block radius from your location on map 'mapname'
           /<command> radiusrender worldname x z ## - Render at least ## block radius from location x,z on world 'worldname'
           /<command> radiusrender worldname x z ## mapname - Render at least ## block radius from location x,z on world 'worldname' on map 'mapname'
           /<command> updaterender - Render updates starting at your location on all maps.
           /<command> updaterender mapname - Render updates starting at your location on give map
           /<command> updaterender worldname x z mapname - Render updates starting at location x,z on world 'worldname' for given map
           /<command> cancelrender - Cancels any active renders on current world
           /<command> cancelrender world - Cancels any active renders of world 'world'
           /<command> stats - Show render statistics.
           /<command> triggerstats - Show render trigger statistics
           /<command> resetstats - Reset render statistics.
           /<command> sendtoweb msg - Send message to web users
           /<command> purgequeue - Set tile update queue to empty
           /<command> purgequeue worldname - Set tile update queue to empty for world 'worldname'
           /<command> purgemap worldname mapname - Delete all the tiles for map 'mapname' of world 'worldname'
           /<command> purgeworld worldname - Delete all the files for world 'worldname'
           /<command> pause - Show render pause state
           /<command> pause <all|none|full|update> - Set render pause state
           /<command> quiet - Stop progress messages from active jobs
           /<command> ids-for-ip <ipaddress> - Show player IDs that have logged in from given IP address
           /<command> ips-for-id <playerid> - Show IP addresses that have been used for the given player ID
           /<command> add-id-for-ip <playerid> <ipaddress> - Add player ID to given IP address
           /<command> del-id-for-ip <playerid> <ipaddress> - Delete player ID from given IP address
           /<command> webregister - Start registration process for creating web login account
           /<command> url - Returns public URL for dynmap, if published
                       
  dmarker:
    description: Manipulate map markers
    usage: |
           /<command> add <label> - add new marker with given label at current location (use double-quotes if spaces needed)
           /<command> add id:<id> <label> - add new marker with given ID at current location (use double-quotes if spaces needed)
           /<command> movehere <label> - move marker with given label to current location
           /<command> movehere id:<id> - move marker with given ID to current location
           /<command> update <label> icon:<icon> newlabel:<newlabel>- update marker with given ID with new label and/or icon
           /<command> delete <label> - delete marker with given label
           /<command> delete id:<id> - delete marker with given ID
           /<command> list - list details of all markers
           /<command> icons - list details of all icons
           /<command> addset <label> - add marker set with given label (ID=label)
           /<command> addset id:<id> <label> - add marker set with given ID and label
           /<command> updateset id:<id> newlabel:<label> - update marker set with given ID
           /<command> updateset <label> newlabel:<label> - update marker set with given label
           /<command> deleteset <label> - delete marker set with given label
           /<command> deleteset id:<id> - delete marker set with given ID
           /<command> listsets - list all marker sets
           /<command> addicon id:<id> <label> file:"filename" - install new icon
           /<command> updateicon id:<id> newlabel:<label> file:"filename" - update existing icon
           /<command> updateicon <label> newlabel:<label> file:"filename" - update existing icon
           /<command> deleteicon id:<id> - remove icon 
           /<command> deleteicon <label> - remove icon 
           /<command> addcorner - add corner to corner list using current location
           /<command> addcorner <x> <y> <z> <world> - add corner with given x, y and z coordinate on given world to corner list
           /<command> clearcorners - clear corner list
           /<command> addarea <label> - add new area with given label using corner list
           /<command> addarea id:<id> <label> - add new area with given ID using corner list
           /<command> deletearea <label> - delete area with given label
           /<command> deletearea id:<id> <label> - delete area with given ID
           /<command> listareas - list details of all areas
           /<command> updatearea <label> <arg>:<value> ... - update attributes of area with given label
           /<command> updatearea id:<id> <arg>:<value> ... - update attributes of area with given ID
           /<command> addline <label> - add new poly-line with given label using corner list
           /<command> addline id:<id> <label> - add new poly-line with given ID using corner list
           /<command> deleteline <label> - delete poly-line with given label
           /<command> deleteline id:<id> <label> - delete poly-line with given ID
           /<command> listlines - list details of all poly-lines
           /<command> updateline <label> <arg>:<value> ... - update attributes of poly-line with given label
           /<command> updateline id:<id> <arg>:<value> ... - update attributes of poly-line with given ID
           /<command> addcircle <label> radius:<rad> - add new circle centered at current location with given radius and label
           /<command> addcircle id:<id> <label> radius:<rad> - add new circle centered at current location with given radius and ID
           /<command> addcircle <label> radius:<rad> x:<x> y:<y> z:<z> world:<world> - add new circle centered at given coordinates with given radius and label
           /<command> deletecircle <label> - delete circle with given label
           /<command> deletecircle id:<id> <label> - delete circle with given ID
           /<command> listcircles - list details of all circles
           /<command> updatecircle <label> <arg>:<value> ... - update attributes of circle with given label
           /<command> updatecircle id:<id> <arg>:<value> ... - update attributes of circle with given ID
           /<command> getdesc id:<id> type:<icon|area|circle|line> - get description for marker with given ID
           /<command> getdesc <label> type:<icon|area|circle|line> - get description for marker with given label
           /<command> resetdesc id:<id> type:<icon|area|circle|line> - clear description for marker with given ID
           /<command> resetdesc <label> type:<icon|area|circle|line> - clear description for marker with given label
           /<command> appenddesc id:<id> type:<icon|area|circle|line> desc:"text" - append text line to description for marker with given ID
           /<command> appenddesc <label> type:<icon|area|circle|line> desc:"text" - append text line to description for marker with given label
           /<command> importdesc id:<id> type:<icon|area|circle|line> file:<filename> - import description from given file for marker with given ID
           /<command> importdesc <label> type:<icon|area|circle|line> file:<filename> - import description from given file for marker with given label
           /<command> importlabel id:<id> type:<icon|area|circle|line> file:<filename> - import label with markup from given file for marker with given ID
           /<command> importlabel <label> type:<icon|area|circle|line> file:<filename> - import label with markup from given file for marker with given label
           /<command> getlabel id:<id> type:<icon|area|circle|line> - get label for marker with given ID
           
  dmap:
    description: List and modify dynmap configuration
    usage: |
           /<command> worldlist - list all worlds configured (enabled or disabled)
           /<command> worldset worldname enabled:<true|false> - enable or disable a world
           /<command> worldset worldname center:<x/y/z|here|default> - set map center for given world
           /<command> worldset worldname extrazoomout:<N> - set extra zoom out levels for given world
           /<command> maplist worldname - list all maps for given world
           /<command> mapdelete worldname:mapname - delete given map of given world
           /<command> mapadd worldname:mapname attrib:value attrib:value - create map on given world with given attributes
           /<command> mapset worldname:mapname attrib:value attrib:value - update given map on given world with given attributes
           /<command> worldreset worldname - reset given world to default template for world type
           /<command> worldreset worldname templatename - reset given world to given template
           /<command> worldgetlimits worldname - list visibility and hidden limits for world
           /<command> worldaddlimit worldname type:rect corner1:<x>/<z> corner2:<x|z> - Add rectangular visibility limit
           /<command> worldaddlimit worldname type:round center:<x>/<z> radius:<radius> - Add circular visibility limit
           /<command> worldaddlimit worldname limittype:hidden type:rect corner1:<x>/<z> corner2:<x|z> - Add rectangular hidden limit
           /<command> worldaddlimit worldname limittype:hidden type:round center:<x>/<z> radius:<radius> - Add circular hidden limit
           /<command> worldremovelimit worldname <limit-index> - Remove limit with index <limit-index>
  dynmapexp:
    description: Map export commands
    usage: |
           /<command> shader <shadername> - Export material library for shader <shadername>
           
permissions:
  dynmap.*:
    description: Gives access to all dynmap functions
    children:
      dynmap.render: true
      dynmap.show.self: true
      dynmap.show.others: true
      dynmap.hide.self: true
      dynmap.hide.others: true
      dynmap.fullrender: true
      dynmap.radiusrender: true
      dynmap.updaterender: true
      dynmap.cancelrender: true
      dynmap.reload: true
      dynmap.stats: true
      dynmap.resetstats: true
      dynmap.sendtoweb: true
      dynmap.purgequeue: true
      dynmap.purgemap: true
      dynmap.purgeworld: true
      dynmap.quiet: true
      dynmap.ids-for-ip: true
      dynmap.ips-for-id: true
      dynmap.webregister: true
      dynmap.webregister.other: true
      dynmap.dumpmemory: true
      dynmap.url: true
      dynmap.pause: true
      dynmap.marker.add: true
      dynmap.marker.update: true
      dynmap.marker.movehere: true
      dynmap.marker.delete: true
      dynmap.marker.list: true
      dynmap.marker.icons: true
      dynmap.marker.sign: true
      dynmap.marker.addset: true
      dynmap.marker.updateset: true
      dynmap.marker.deleteset: true
      dynmap.marker.listsets: true
      dynmap.marker.addicon: true
      dynmap.marker.updateicon: true
      dynmap.marker.deleteicon: true
      dynmap.marker.addarea: true
      dynmap.marker.updatearea: true
      dynmap.marker.listareas: true
      dynmap.marker.deletearea: true
      dynmap.marker.addcircle: true
      dynmap.marker.updatecircle: true
      dynmap.marker.listcircles: true
      dynmap.marker.deletecircle: true
      dynmap.marker.getdesc: true
      dynmap.marker.resetdesc: true
      dynmap.marker.appenddesc: true
      dynmap.marker.importdesc: true
      dynmap.marker.getlabel: true
      dynmap.marker.importlabel: true
      dynmap.dmap.worldlist: true
      dynmap.dmap.worldset: true
      dynmap.dmap.worldreset: true
      dynmap.dmap.mapdelete: true
      dynmap.dmap.mapset: true
      dynmap.dmap.mapadd: true
      dynmap.dmap.perspectivelist: true
      dynmap.dmap.shaderlist: true
      dynmap.dmap.lightinglist: true
      dynmap.playermarkers.seeall: true
  dynmap.render:
    description: Allows /dynmap render command
    default: true
  dynmap.show.self:
    description: Allows /dynmap show (on self)
    default: true
  dynmap.show.others:
    description: Allows /dynmap show <player>
    default: op
  dynmap.hide.self:
    description: Allows /dynmap hide (on self)
    default: true
  dynmap.hide.others:
    description: Allows /dynmap hide <player>
    default: op
  dynmap.fullrender:
    description: Allows /dynmap fullrender or /dynmap fullrender <world>
    default: op
  dynmap.radiusrender:
    description: Allows /dynmap radiusrender
    default: op
  dynmap.updaterender:
    description: Allows /dynmap updaterender
    default: op
  dynmap.cancelrender:
    description: Allows /dynmap cancelrender <world>
    default: op
  dynmap.reload:
    description: Allows /dynmap reload
    default: op
  dynmap.stats:
    description: Allows /dynmap stats, /dynmap stats <world>, or /dynmap triggerstats
    default: true
  dynmap.resetstats:
    description: Allows /dynmap resetstats or /dynmap resetstats <world>
    default: op
  dynmap.sendtoweb:
    description: Allows /dynmap sendtoweb
    default: op
  dynmap.purgequeue:
    description: Allows /dynmap purgequeue
    default: op
  dynmap.purgemap:
    description: Allows /dynmap purgemap
    default: op
  dynmap.purgeworld:
    description: Allows /dynmap purgeworld
    default: op
  dynmap.pause:
    description: Allows /dynmap pause
    default: op
  dynmap.quiet:
    description: Allows /dynmap quiet
    default: true
  dynmap.ids-for-ip:
    description: Allows /dynmap ids-for-ip
    default: op
  dynmap.ips-for-id:
    description: Allows /dynmap ips-for-id
    default: op
  dynmap.webregister:
    description: Allows /dynmap webregister
    default: true
  dynmap.webregister.other:
    description: Allows /dynmap webregister userid
    default: op
  dynmap.dumpmemory:
    description: Allows /dynmap dumpmemory
    default: op
  dynmap.url:
    description: Allows /dynmap url
    default: true
  dynmap.marker.add:
    description: Allows /dmarker add
    default: op
  dynmap.marker.update:
    description: Allows /dmarker update
    default: op
  dynmap.marker.movehere:
    description: Allows /dmarker movehere
    default: op
  dynmap.marker.delete:
    description: Allows /dmarker delete
    default: op
  dynmap.marker.list:
    description: Allows /dmarker list
    default: true
  dynmap.marker.icons:
    description: Allows /dmarker icons
    default: true
  dynmap.marker.sign:
    description: Allows creation of markers using signs
    default: op
  dynmap.marker.addset:
    description: Allows /dmarker addset
    default: op
  dynmap.marker.updateset:
    description: Allows /dmarker updateset
    default: op
  dynmap.marker.deleteset:
    description: Allows /dmarker deleteset
    default: op
  dynmap.marker.listsets:
    description: Allows /dmarker listsets
    default: true
  dynmap.marker.addicon:
    description: Allows /dmarker addicon
    default: op
  dynmap.marker.updateicon:
    description: Allows /dmarker updateicon
    default: op
  dynmap.marker.deleteicon:
    description: Allows /dmarker deleteicon
    default: op
  dynmap.marker.addarea:
    description: Allows /dmarker addarea, /dmarker addcorner, /dmarker clearcorners
    default: op            
  dynmap.marker.updatearea:
    description: Allows /dmarker updatearea
    default: op            
  dynmap.marker.listareas:
    description: Allows /dmarker listareas
    default: op            
  dynmap.marker.deletearea:
    description: Allows /dmarker deletearea
    default: op
  dynmap.marker.addline:
    description: Allows /dmarker addline
    default: op            
  dynmap.marker.updateline:
    description: Allows /dmarker updateline
    default: op            
  dynmap.marker.listlines:
    description: Allows /dmarker listlines
    default: op            
  dynmap.marker.deleteline:
    description: Allows /dmarker deleteline
    default: op
  dynmap.marker.addcircle:
    description: Allows /dmarker addcircle
    default: op            
  dynmap.marker.updatecircle:
    description: Allows /dmarker updatecircle
    default: op            
  dynmap.marker.listcircles:
    description: Allows /dmarker listcircles
    default: op            
  dynmap.marker.deletecircle:
    description: Allows /dmarker deletecircle
    default: op
  dynmap.marker.getdesc:
    description: Allows /dmarker getdesc
    default: op
  dynmap.marker.resetdesc:
    description: Allows /dmarker resetdesc
    default: op
  dynmap.marker.appenddesc:
    description: Allows /dmarker appenddesc
    default: op
  dynmap.marker.importdesc:
    description: Allows /dmarker importdesc
    default: op
  dynmap.marker.getlabel:
    description: Allows /dmarker getlabel
    default: op
  dynmap.marker.importlabel:
    description: Allows /dmarker importlabel
    default: op
  dynmap.dmap.worldlist:
    description: Allows /dmap worldlist
    default: op
  dynmap.dmap.worldset:
    description: Allows /dmap worldset
    default: op
  dynmap.dmap.worldreset:
    description: Allows /dmap worldreset
    default: op
  dynmap.dmap.mapdelete:
    description: Allows /dmap mapdelete
    default: op
  dynmap.dmap.mapset:
    description: Allows /dmap mapset
    default: op
  dynmap.dmap.mapadd:
    description: Allows /dmap mapadd
    default: op
  dynmap.dmap.perspectivelist:
    description: Allows /dmap perspectivelist
    default: op
  dynmap.dmap.shaderlist:
    description: Allows /dmap shaderlist
    default: op
  dynmap.dmap.lightinglist:
    description: Allows /dmap lightinglist
    default: op
  dynmap.webchat:
    description: Allows web chat (if login required for webchat)
    default: true
  dynmap.playermarkers.seeall:
    description: Allow all players to be seen by user on web UI
    default: op
